[5.2.1f1] UI Image has no longer a default white sprite with it?

Earlier, when I put a Image component, it had a white sprite by default, which I could change the color as I wish. Starting with 5.2.1f1 this is no more. Got many assets broken by that. Image component now seems to inherit the sprite from its parent.

Raw Image seems to keep the previous behavior though. Should I now use it instead for that purpose?

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This happens to me too, also when the image doesn’t have a parent, this is what happens when I set the image source to none:

Same problem here
Unity what are you doooiiing? Last few patches and releases where really messed up.

Same Problem here…
1 - is this a new behaviour for the Image component (I could not find any information about it in the release notes)
2 - is this a bug?
I guess any workarounds are pointless untill we confirm 1 or 2?

If this is a new behavior (tho I doubt) my workaround is to use Raw Image instead.

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Having a similar issue, but for some reason I’m seeing the font sprite, even though I don’t have any fonts in my project.

I’ve submitted a bug report on that issue. I’ll let you guys know when I get a response.

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Do you have a link to the issue in the tracker?

I also have this issue. Where sprites are set to none post-patch, they retain whatever sprite they were last set to. Where they are set pre-patch, they sometimes display correctly, sometimes warp a non-existent sprite into odd shapes.

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same problem as @Gizmoi

a link to the bug reported would be nice

I have a fix for what i think is the bug that i’ll get out asap but a bug number would still be good to test against.

"Hey,

Thank you for submitting a bug to Unity.

We have identified this issue as a duplicate of an existing known bug and we will be closing the issue. The information you have supplied will help us further in the resolution.

If you have further questions, feel free to contact us.

Regards,
Simonas
Unity QA Team"

Did you have a bug #? Might have been me who marked it as a duplicate. Tested all the duplicates just to verify.

Did this fix make it into the upcoming patch (5.2.1p2)?

As i just fixed it a couple hours ago its likely going to miss the cut off for p2

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Ok, thanks!

I reverted the UI dlls to 5.2 and know I can work in 5.2.1p1 with working UI system.

hi phil-Unity, do you know if this made it into p2? Also does p2 come out on this friday?

Missed p2 (had a very high priority bug that needed to get in at the same time so focus was shifted). As for p2 its self i think its every friday yes.

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