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2015-10-20 20:29:33.408 Unity[12253:792923] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be ‘Editor’, ‘Viewer’, ‘None’, or ‘Shell’.
LICENSE SYSTEM [20151020 20:29:33] Next license update check is after 2015-06-25T19:42:35
IsTimeToCheckForNewEditor: Update time 1445254219 current 1445387377
/Users/bert/Projects/Invasion/Unity/Invasion.Main
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GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
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Symbol file LoadedFromMemory doesn’t match image /Applications/Unity/Unity.app/Contents/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Symbol file /Applications/Unity/Unity.app/Contents/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll.mdb doesn’t match image /Applications/Unity/Unity.app/Contents/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Symbol file LoadedFromMemory doesn’t match image /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Symbol file /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll.mdb doesn’t match image /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
Native extension for Android target not found
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
Validating Project structure … 0.038352 seconds.
Task failed: Verifier Task
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.036191 seconds (Nothing changed)
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
Warming cache…0.043263 seconds
Initializing Unity extensions:
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’
‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’
Opening scene ‘Assets/Scenes/Main.unity’
Unloading 324 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 119.6 MB.
System memory in use after: 119.8 MB.
Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 2262.
Total: 3.359016 ms (FindLiveObjects: 0.152375 ms CreateObjectMapping: 0.028403 ms MarkObjects: 3.141917 ms DeleteObjects: 0.035344 ms)
Load scene ‘Assets/Scenes/Main.unity’ time: 73.312225 ms
Subscribe to USB device events
EditorUpdateCheck: Response {updateinterval: ‘3600’} updateurl = interval = 3600
Issue TrimJob to reduce GI Cache size to maximum 10GB at: ‘/Users/bert/Library/Caches/com.unity3d.UnityEditor/GiCache’
Setting up 2 worker threads for Enlighten.
Thread → id: 13bf83000 → priority: 1
Thread → id: 13c006000 → priority: 1
CodebellPlayerSettingsExporter.ExportPlayerSettings
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
CodebellPlayerSettingsExporter:ExportPlayerSettings() (at Assets/Editor/Codebell/CodebellPlayerSettingsExporter.cs:73)
CodebellPlayerSettingsExporter:CheckForSettingsChange() (at Assets/Editor/Codebell/CodebellPlayerSettingsExporter.cs:59)
CodebellPlayerSettingsExporter:OnUpdate() (at Assets/Editor/Codebell/CodebellPlayerSettingsExporter.cs:45)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:270)
(Filename: Assets/Editor/Codebell/CodebellPlayerSettingsExporter.cs Line: 73)
Refreshing native plugins compatible for Editor in 12.43 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
TrimDiskCacheJob: Current cache size 0mb
Refresh: detecting if any assets need to be imported or removed …
Hashing assets … 0.012587 seconds
----- Compute hash(es) for 8 asset(s).
Refresh: elapses 0.178599 seconds
Updating Assets/Code/Invasion.Behaviors.pdb - GUID: 3c08a7da497954ffa91f4674e96adfa7…
done. [Time: 162.783417 ms]
Updating Assets/Code/ThirdPartyPackages.pdb - GUID: 43505a6ffc50f47928c2fbe853f9a851…
done. [Time: 9.372280 ms]
Updating Assets/Code/Invasion.View.pdb - GUID: 511e27750bad13d4a97d69e03531cbf7…
done. [Time: 15.584101 ms]
Updating Assets/Code/Invasion.Model.pdb - GUID: f9a8c5b95bb03594594a5f6257698a25…
done. [Time: 12.012644 ms]
Updating Assets/Code/Invasion.View.dll - GUID: 2f704d01ff7357041aa0df233bdfd1fc…
Filename: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono
Arguments: ‘/Applications/Unity/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe’ --timestamp 635809698386010110 --api-version 5.2.1p3 --check-update-required -a ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets/Code/Invasion.View.dll’ -e ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed’ -p ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll’
MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.0
MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/etc
index: -1
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null’
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.TypeReference.Resolve () [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null’
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.TypeReference.Resolve () [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Scripting.APIUpdaterHelper:smile:oesAssemblyRequireUpgrade(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs:87)
(Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs Line: 87)
done. [Time: 973.316895 ms]
Updating Assets/Code/Invasion.Behaviors.dll - GUID: 4446258a3db7247c7a2a070218a65cc3…
Filename: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono
Arguments: ‘/Applications/Unity/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe’ --timestamp 635809698395856130 --api-version 5.2.1p3 --check-update-required -a ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets/Code/Invasion.Behaviors.dll’ -e ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed’ -p ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll’
MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.0
MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/etc
index: -1
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null’
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.TypeReference.Resolve () [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null’
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00000] in :0
at Mono.Cecil.TypeReference.Resolve () [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Scripting.APIUpdaterHelper:smile:oesAssemblyRequireUpgrade(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs:87)
(Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs Line: 87)
done. [Time: 712.208984 ms]
Updating Assets/Code/Invasion.Model.dll - GUID: 594c231d3064af44c8e1d9c39d70ed9d…
Filename: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono
Arguments: ‘/Applications/Unity/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe’ --timestamp 635809698402452910 --api-version 5.2.1p3 --check-update-required -a ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets/Code/Invasion.Model.dll’ -e ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed’ -p ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll’
MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.0
MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/etc
index: -1
done. [Time: 435.846924 ms]
Updating Assets/Code/ThirdPartyPackages.dll - GUID: b4e6e827f60466a458527af1d98f96a3…
Filename: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/bin/mono
Arguments: ‘/Applications/Unity/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe’ --timestamp 635809698406932710 --api-version 5.2.1p3 --check-update-required -a ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets/Code/ThirdPartyPackages.dll’ -e ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed’ -p ‘/Users/bert/Projects/Invasion/Unity/Invasion.Main/Assets’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll’ ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll’ ‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll’
MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/lib/mono/4.0
MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/MonoBleedingEdge/etc
index: -1
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.NullReferenceException: Object reference not set to an instance of an object
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.PropertyDefinition propertyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.NullReferenceException: Object reference not set to an instance of an object
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementForProperty (Mono.Cecil.MethodReference method) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.MemberReferenceReplacementFor (Mono.Cecil.MethodReference methodReference) [0x00000] in :0
at AssemblyUpdater.Steps.MemberReferenceReplacer.Visit (Mono.Cecil.MethodReference methodReference, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.PropertyDefinition propertyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at AssemblyUpdater.Steps.AssemblyUpdaterStepBase.Apply (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Core.AssemblyUpdaterPipeline.Run (AssemblyUpdater.Core.AssemblyUpdaterContext context) [0x00000] in :0
at AssemblyUpdater.Application.Program.CheckForObsoleteAPIUsage (AssemblyUpdater.Application.CommandLineSpec config) [0x00000] in :0
at AssemblyUpdater.Application.Program.Main (System.String[ ] args) [0x00000] in :0
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Scripting.APIUpdaterHelper:smile:oesAssemblyRequireUpgrade(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs:87)
(Filename: /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/APIUpdaterHelper.cs Line: 87)
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
- starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 9
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
WeaveUnetFromEditor Temp/Assembly-UnityScript-firstpass.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/Unity.UNetWeaver.dll (this message is harmless)
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/Mono.Cecil.Pdb.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/Mono.Cecil.Mdb.dll (this message is harmless)
Symbols will be read from Temp/Assembly-UnityScript-firstpass.dll.mdb
Script Module: Assembly-UnityScript-firstpass
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 9
-----Compiler Commandline Arguments:
Filename: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/bin/mono
Arguments: ‘/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/gmcs.exe’ @ /UnityTempFile-7f82b3dfe59c74435aa1951d89296a5f
MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0
MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/etc
index: 81
Responsefile: Temp/UnityTempFile-7f82b3dfe59c74435aa1951d89296a5f Contents:
-debug
-target:library
-nowarn:0169
-out:‘Temp/Assembly-CSharp.dll’
-r:‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll’
-r:‘Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll’
-r:‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’
-r:‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’
-r:‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’
-r:‘Assets/Code/Codebell.Math.dll’
-r:‘Assets/Code/Codebell.PathFinding.dll’
-r:‘Assets/Code/Codebell.Scheduler.dll’
-r:‘Assets/Code/Codebell.Text.dll’
-r:‘Assets/Code/Codebell.Utils.dll’
-r:‘Assets/Code/I18N.CJK.dll’
-r:‘Assets/Code/I18N.dll’
-r:‘Assets/Code/I18N.MidEast.dll’
-r:‘Assets/Code/I18N.Other.dll’
-r:‘Assets/Code/I18N.Rare.dll’
-r:‘Assets/Code/I18N.West.dll’
-r:‘Assets/Code/Invasion.Behaviors.dll’
-r:‘Assets/Code/Invasion.Model.dll’
-r:‘Assets/Code/Invasion.View.dll’
-r:‘Assets/Code/Ionic.Zip.dll’
-r:‘Assets/Code/JetBrains.Annotations.dll’
-r:‘Assets/Code/JsonDotNet.Unity.dll’
-r:‘Assets/Code/JU.dll’
-r:‘Assets/Code/Ninject.Unity.dll’
-r:‘Assets/Code/NLog.dll’
-r:‘Assets/Code/SmartFox2X.dll’
-r:‘Assets/Code/Stateless.dll’
-r:‘Assets/Code/ThirdPartyPackages.dll’
-r:‘/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll’
-r:‘/Applications/Unity/Unity.app/Contents/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll’
-define:UNITY_5_2_1
-define:UNITY_5_2
-define:UNITY_5
-define:UNITY_ANALYTICS
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_RAKNET
-define:ENABLE_UNET
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_REFLECTION_BUFFERS
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:INCLUDE_DIRECTX12
-define:PLATFORM_SUPPORTS_MONO
-define:ENABLE_LOCALIZATION
-define:ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION
-define:UNITY_IPHONE
-define:ENABLE_RUNTIME_GI
-define:ENABLE_SUBSTANCE
-define:ENABLE_GAMECENTER
-define:ENABLE_NETWORK
-define:UNITY_IPHONE_API
-define:UNITY_IOS
-define:ENABLE_TEXTUREID_MAP
-define:PLAYERCONNECTION_LISTENS_FIXED_PORT
-define:smile:EBUGGER_LISTENS_FIXED_PORT
-define:ENABLE_UNITYADS_RUNTIME
-define:UNITY_UNITYADS_API
-define:ENABLE_IL2CPP
-define:ENABLE_PROFILER
-define:smile:EBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:UNITY_TEAM_LICENSE
-define:UNITY_PRO_LICENSE
-define:ENABLE_IOS_ON_DEMAND_RESOURCES
-define:ENABLE_IOS_APP_SLICING
‘Assets/Facebook/Scripts/AccessToken.cs’
‘Assets/Facebook/Scripts/AppEventName.cs’
‘Assets/Facebook/Scripts/AppEventParameterName.cs’
‘Assets/Facebook/Scripts/CallbackManager.cs’
‘Assets/Facebook/Scripts/Canvas/CanvasFacebook.cs’
‘Assets/Facebook/Scripts/Canvas/CanvasFacebookGameObject.cs’
‘Assets/Facebook/Scripts/Canvas/CanvasFacebookLoader.cs’
‘Assets/Facebook/Scripts/Canvas/ICanvasFacebook.cs’
‘Assets/Facebook/Scripts/Canvas/ICanvasFacebookCallbackHandler.cs’
‘Assets/Facebook/Scripts/Canvas/ICanvasFacebookImplementation.cs’
‘Assets/Facebook/Scripts/Canvas/JsBridge.cs’
‘Assets/Facebook/Scripts/ComponentFactory.cs’
‘Assets/Facebook/Scripts/Constants.cs’
‘Assets/Facebook/Scripts/FB.cs’
‘Assets/Facebook/Scripts/FacebookBase.cs’
‘Assets/Facebook/Scripts/FacebookGameObject.cs’
‘Assets/Facebook/Scripts/FacebookSdkVersion.cs’
‘Assets/Facebook/Scripts/FacebookSettings.cs’
‘Assets/Facebook/Scripts/IFacebook.cs’
‘Assets/Facebook/Scripts/IFacebookCallbackHandler.cs’
‘Assets/Facebook/Scripts/IFacebookImplementation.cs’
‘Assets/Facebook/Scripts/MethodArguments.cs’
‘Assets/Facebook/Scripts/MethodCall.cs’
‘Assets/Facebook/Scripts/Mobile/Android/AndroidFacebook.cs’
‘Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookGameObject.cs’
‘Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookLoader.cs’
‘Assets/Facebook/Scripts/Mobile/Android/FBJavaClass.cs’
‘Assets/Facebook/Scripts/Mobile/Android/IAndroidJavaClass.cs’
‘Assets/Facebook/Scripts/Mobile/IMobileFacebook.cs’
‘Assets/Facebook/Scripts/Mobile/IMobileFacebookCallbackHandler.cs’
‘Assets/Facebook/Scripts/Mobile/IMobileFacebookImplementation.cs’
‘Assets/Facebook/Scripts/Mobile/IOS/IOSFacebook.cs’
‘Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookGameObject.cs’
‘Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookLoader.cs’
‘Assets/Facebook/Scripts/Mobile/MobileFacebook.cs’
‘Assets/Facebook/Scripts/Mobile/MobileFacebookGameObject.cs’
‘Assets/Facebook/Scripts/NativeDialogModes.cs’
‘Assets/Facebook/Scripts/OGActionType.cs’
‘Assets/Facebook/Scripts/PlatformEditor/EditorFacebook.cs’
‘Assets/Facebook/Scripts/PlatformEditor/EditorFacebookGameObject.cs’
‘Assets/Facebook/Scripts/PlatformEditor/EditorFacebookLoader.cs’
‘Assets/Facebook/Scripts/PlatformEditor/EditorFacebookMockDialog.cs’
‘Assets/Facebook/Scripts/PlatformEditor/MockDialogs/EmptyMockDialog.cs’
‘Assets/Facebook/Scripts/PlatformEditor/MockDialogs/MockLoginDialog.cs’
‘Assets/Facebook/Scripts/Properties/AssemblyInfo.cs’
‘Assets/Facebook/Scripts/Results/AppInviteResult.cs’
‘Assets/Facebook/Scripts/Results/AppLinkResult.cs’
‘Assets/Facebook/Scripts/Results/AppReqeustResult.cs’
‘Assets/Facebook/Scripts/Results/GraphResult.cs’
‘Assets/Facebook/Scripts/Results/GroupCreateResult.cs’
‘Assets/Facebook/Scripts/Results/GroupJoinResult.cs’
‘Assets/Facebook/Scripts/Results/IAppInviteResult.cs’
‘Assets/Facebook/Scripts/Results/IAppLinkResult.cs’
‘Assets/Facebook/Scripts/Results/IAppRequestResult.cs’
‘Assets/Facebook/Scripts/Results/IGraphResult.cs’
‘Assets/Facebook/Scripts/Results/IGroupCreateResult.cs’
‘Assets/Facebook/Scripts/Results/IGroupJoinResult.cs’
‘Assets/Facebook/Scripts/Results/IInternalResult.cs’
‘Assets/Facebook/Scripts/Results/ILoginResult.cs’
‘Assets/Facebook/Scripts/Results/IPayResult.cs’
‘Assets/Facebook/Scripts/Results/IResult.cs’
‘Assets/Facebook/Scripts/Results/IShareResult.cs’
‘Assets/Facebook/Scripts/Results/LoginResult.cs’
‘Assets/Facebook/Scripts/Results/PayResult.cs’
‘Assets/Facebook/Scripts/Results/ResultBase.cs’
‘Assets/Facebook/Scripts/Results/ShareResult.cs’
‘Assets/Facebook/Scripts/Utils/AsyncRequestString.cs’
‘Assets/Facebook/Scripts/Utils/FacebookLogger.cs’
‘Assets/Facebook/Scripts/Utils/HttpMethod.cs’
‘Assets/Facebook/Scripts/Utils/IFacebookLogger.cs’
‘Assets/Facebook/Scripts/Utils/MiniJson.cs’
‘Assets/Facebook/Scripts/Utils/Utilities.cs’
‘Assets/Scripts/EditorAssetLoader.cs’
‘Assets/ThirdParty/Aubergine/Plugins/Aubergine/Ext_UnityTexture2D.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/PP_Wiggle.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/PostProcessBase.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/WaterFlow.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs’
‘Assets/ThirdParty/Aubergine/Water/Scripts/WaterSpecular.cs’
‘Assets/ThirdParty/First Fantasy for Mobile/Environments/Scripts/CloudFlow.cs’
‘Assets/ThirdParty/First Fantasy for Mobile/Environments/Scripts/FloatObject.cs’
‘Assets/ThirdParty/First Fantasy for Mobile/Environments/Scripts/WaterFlow.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX2_AutoRotate.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_AutoDestructShuriken.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_AutoRotate.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_AutodestructWhenNoChildren.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_InspectorHelp.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_LightFlicker.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_LightIntensityFade.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Scripts/CFX_ShurikenThreadFix.cs’
‘Assets/ThirdParty/JMO Assets/Cartoon FX/Spawn System/CFX_SpawnSystem.cs’
‘Assets/ThirdParty/JMO Assets/WarFX/Scripts/WFX_BulletHoleDecal.cs’
‘Assets/ThirdParty/JMO Assets/WarFX/Scripts/WFX_LightFlicker.cs’
‘Assets/ThirdParty/xARM/Classes/xARMClasses.cs’
‘Assets/ThirdParty/xARM/Components/xARMDelegatesExample.cs’
‘Assets/ThirdParty/xARM/Components/xARMProxy.cs’
‘Assets/ThirdParty/xARM/Managers/xARMConfig.cs’
‘Assets/ThirdParty/xARM/Managers/xARMManager.cs’
‘Assets/ThirdParty/xARM/Windows/xARMGalleryWindow.cs’
‘Assets/ThirdParty/xARM/Windows/xARMOptionsWindow.cs’
‘Assets/ThirdParty/xARM/Windows/xARMPreviewWindow.cs’
-r:‘/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Runtime.Serialization.dll’
-r:‘/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll’
-----CompilerOutput:-stdout–exitcode: 0–compilationhadfailure: False–outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 4 warning(s)
-----CompilerOutput:-stderr----------
Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs(58,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs(64,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs(94,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs(100,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
WeaveUnetFromEditor Temp/Assembly-CSharp.dll
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Symbols will be read from Temp/Assembly-CSharp.dll.mdb
Script Module: Assembly-CSharp.dll
Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs(58,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
(Filename: Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs Line: 58)
Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs(64,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
(Filename: Assets/ThirdParty/Aubergine/Water/Scripts/RenderReflRefr.cs Line: 64)
Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs(94,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
(Filename: Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs Line: 94)
Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs(100,20): warning CS0618: UnityEngine.GL.SetRevertBackfacing(bool)' is obsolete:
Use invertCulling property’
(Filename: Assets/ThirdParty/Aubergine/Water/Scripts/WaterManagerPRO.cs Line: 100)
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 9
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
Ignoring ‘/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ because we’re compiling for Editor
WeaveAssemblies unityPath= /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll
WeaveAssemblies unetPath= /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Reloading assemblies after successful script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
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