I just backed up and updated my project to 5.3.0f1 (OSX) and am having some issues.
I now have two new errors in the console that I can not get rid of. I’m not using any networking code anywhere in my project.
UNetWeaver error: NetworkBehaviour BaseNetworkBehavior`1 cannot have generic parameters
UnityEngine.Debug:LogError(Object)
Unity.UNetWeaver.Log:Error(String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:20)
Unity.UNetWeaver.NetworkBehaviourProcessor:Process() (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:48)
Unity.UNetWeaver.Weaver:ProcessNetworkBehaviourType(TypeDefinition) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1030)
Unity.UNetWeaver.Weaver:CheckNetworkBehaviour(TypeDefinition) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1510)
Unity.UNetWeaver.Weaver:Weave(String, IEnumerable`1, IAssemblyResolver, String, String, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1619)
Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, IAssemblyResolver, String, String, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1703)
Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], IAssemblyResolver, Action`1, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:34)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
Failure generating network code.
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
Additionally, any non-unity scripts that were in the project before updating do not show up in the Add Component Search. And all the non-unity scripts on the game objects appear like this:
Has anyone else ran into this, any way to fix it? Was excited to try out some new features, guess I’ll revert back for now.