5.3 Upgrade. All scripts can not be loaded. Misc Errors.

I just backed up and updated my project to 5.3.0f1 (OSX) and am having some issues.

I now have two new errors in the console that I can not get rid of. I’m not using any networking code anywhere in my project.

UNetWeaver error: NetworkBehaviour BaseNetworkBehavior`1 cannot have generic parameters
UnityEngine.Debug:LogError(Object)
Unity.UNetWeaver.Log:Error(String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:20)
Unity.UNetWeaver.NetworkBehaviourProcessor:Process() (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetBehaviourProcessor.cs:48)
Unity.UNetWeaver.Weaver:ProcessNetworkBehaviourType(TypeDefinition) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1030)
Unity.UNetWeaver.Weaver:CheckNetworkBehaviour(TypeDefinition) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1510)
Unity.UNetWeaver.Weaver:Weave(String, IEnumerable`1, IAssemblyResolver, String, String, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1619)
Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, IAssemblyResolver, String, String, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1703)
Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], IAssemblyResolver, Action`1, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:34)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
Failure generating network code.
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)

Additionally, any non-unity scripts that were in the project before updating do not show up in the Add Component Search. And all the non-unity scripts on the game objects appear like this:

Has anyone else ran into this, any way to fix it? Was excited to try out some new features, guess I’ll revert back for now.

Did you have a look e.g. at this one:

Alternatively you may try to delete the library folder in order to force a complete reimport (after you made a backup of course). That is often useful when you get completely unexpected errors after an upgrade.

@Dantus Thanks for the reply. Yeah I saw that thread, nothing in there fixed my issue though. Just tried deleting the library folder and let Unity rebuild everything, along with a “Reimport All”, but no change :frowning:

Still happening with 5.3.1p1