Hi Unity fans,
I updated my game from unity 5.2.3 to unity 5.3.0. In unity 5.2 my graphics was fine. In unity 5.3 editor the graphics still fine but when I build and run in my android (moto maxx) graphics became a complete mess. Flickers all over the places, triangles flashing. I tried disable stencil, enable 32b buffer, my camera is not using “don’t clear flags” option. I also run my game in Fantastic or fastest options and still happening. are these problems happening with someone else? (Screenshot attached).
This is a teaser of my game running in Android using version 5.2 one week away from update to ver 5.3
(RunJetRun alpha mecanics - Trailer 01 (nov-15) - YouTube)
Thanks for your attention.