5.4.0f3 Audio bug?

Hi all,

I can’t seem to get any audio working whatsoever since updating to v5.4. I’m doing everything the same as usual. I have an audio source on an object in the scene (not on the camera to be sure). The programming is solid as it is so simple (programmed simply according to the documentation).

When I click on the audio clips in the project and click that play button in the editor, the clip will play. But as soon as I enter play mode the audio no longer works at all. Has anyone else encountered this problem?

Thanks!

Update:

I’ve done some testing, and it seems that the problem is that I’m using Virtual Reality support. In the test project as soon as I toggle that on, audio stops responding altogether.

After that I realized we had taken the headphones off our Rift CV1 because they generally got in the way and I was relying on the computer speakers I have to run the sound. If you enable VR however, it seems to manually send the audio (I am guessing) through the HDMI channel to the HMD regardless whether the headphones are there or not. So it was playing to the HMD. I put the headphones in and it works.

Perhaps adding some control for this in the API would be good :slight_smile:

Hope this helps some other confused soul.

Thanks.