After upgrading to Unity 5.4, when I double click on a Debug.Log() or Print() output line in the Console, it no longer automatically opens up MonoDevelop to that line. Strangely it works fine for warnings and errors, even ones I make with Debug.LogWarning(), but it won’t open Debug.Log().
Does it happen to anyone else? Any idea why, and how to fix it?
I’m on Mac, Unity 5.4.0f3 - latest stable build at time of this post. Thanks!