Here is a scene at the buildTarget set to Android:
and after switching to WebGL:
Is anyone else getting that?
How to fix?
Here is a scene at the buildTarget set to Android:
That was in 5.5.0.
I was hoping that would improve after updating the editor to 5.5.1, but that did not happen.
Any specific browser?
Are you using either HDR or linear color space ?
Looks like Unity switched to linear color space by itself during upgrade from 5.4 to 5.5.
I switched it to gamma and now everything is fine. Thanks for help.
Both these screenshots are taken in Editor, so this has nothing to do with any browser.
I had the same problem, the scene was dark when run in the editor, but on WebGL it was extremely bright.
Maybe it was caused by global illumination?