Beta 11 compared with oldest version, in Editor (macOS), when you click and Play your game, is fastest, really fast! Congrats to developer team!
But in build iOS 10 is really slow. Same game, from 30 fps to 9fps! In iPhone 7 Plus!
I do not know if any changes have been made, I am reporting to be able to help, if you want me to do some test let me know.
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There is a built-in tool to report bugs inside Unity, there is many chances that Unity staff doesn’t see this here.
‘What does the profiler say about the ms amount?’ is it over 9000?
jokes aside, can you check the profiler, see what is holding it back?
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Hi GeekCats,
As it has already been suggested, could you please submit a bug report with a reproduction case and reply in this thread with the case #?
Here’s a guide: