https://fogbugz.unity3d.com/default.asp?893024_q9t1dinl8mv69rbe
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Hi Steven,
Thanks for your help! The issue has already been fixed internally and should be available soon.
Is it fixed on unity5.6.0f2?
No, it might be a different issue than initially assumed after all.
You can follow the resolution process here:
I can’t see any resolution in the link you provided.
Anyway, will it be fixed in upcoming release or patch ?