I just updated to Unity 5.6 and have noticed something. GameObjects do not appear to have a texture. As can be seen, even when a new material is added to the GameObjects, they still show up as black or not at all. Anyone know what is going on?
You don´t have any lights in the scene, that´s why all is black.
An Area light needs to be baked, use point/spot/directional instead.
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