[50% OFF SALE! - SAVE $600 Bundle Offer!βœ…] ORION - Space Scene Generation framework

ORION Space Scene Generation framework is the next big ARTnGAME asset that is planned to cover all space scene generation aspects, from procedural planets and spaceships to any relevant special effects.

The system base is the Standard Pipeline, all pipelines are supported for the planet and texture generation, the image effect based modules will be converted to URP-HDRP during the Beta phase, some may require a total re-write, thus can take some time to fully realize.

Early Multiple effects and systems showcase

Planetary volume clouds

Shader based Nebula

Procedural planet motion

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ORION images from the work in progress


Sun and asteroids wip

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ORION - Space and Planets generation Plugin for Sky Master ULTIMATE

Modular scene construction showcase.

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ORION - Shader based atmospheric scatering WIP - SRP

ORION - Shader based atmospheric scatering WIP - HDRP version

ORION Tutorials

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NOVEMBER OFFERS !!!

ORION Space Scene Generation Framework is in -50% first release discount for 14 days !!! ($60 vs $120 normal price).

Sky Master ULTIMATE can upgrade to InfiniGRASS for $19 (vs $59), to InfiniRIVER ($19), to ORION ($19) and Ethereal for $5.

InfiniCLOUD users can upgrade to the complete sky, weather, ocean and volumetric effects suit Sky Master ULTIMATE for only $15 (vs $70 normal price)

SkyMaster ULTIMATE also upgrades to InfiniTREE ($19) - Sun Shafts SRP ($5) - Advanced FX Creator ($15) - Particle Dynamic Magic ($15) -**Volumetric Fog SRP **Beta ($5)

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That looks great!
I have a few questions:

  1. Does this include a fade in / out to actually land on a planet, like the Space Graphics toolkit has?
  2. Are heightmaps generated that can be used in terrain, like heightmaps for Gaia Pro stamps?

Thanks!

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Hi,

There is full volumetric atmosphere only in Standard pipeline for now, the URP-HDRP will be getting this module in later updates, as i work on this for all my related assets (sky master and Orion)

There is no extra system for transition from outside to inside side of planet atm, will check what could be added in this regard and post here on this.

The planet generation with LODs and physics will work on all pipelines, will be testing this also further.

The system is not mainly a terrain maker, more focused on procedurally making round planets, but for sure heightmaps could be potentially extracted from the procedural planet generator, so will add this in the to do list.

Let me know for anything else.





Hi,

I adapted the atmosphere shader to display the fog when on the planet as well and seem to work great, so this mode should come in the first update after the store release. I attach a photo for reference.

Thanks for the suggestions and feedback.

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A video of the new Atmospherics when on planet level for all pipelines

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ORION - Space Scene Generation Framework has been released at the Unity Asset Store !!

ORION - Space Scene Generation Framework - space crafting modules brief showcase part 1

ORION - Space Scene Generation Framework has been released at the Unity Asset Store !!

UPDATE:

ORION - Space Scene Generation Framework v1.0.3 has been submitted to the store

ORION v1.0.3

  • Added prefabs for the various modules of ORION for Standard Pipeline

ORION is in -50% first release discount for14 days !!! ($60 vs $120 normal price).
Also Sky Master UTLIMATE users can upgrade to the asset for $19 !!!, for further discount.

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Work in progress for next updates, to enable Shader based atmosphere fly through option for all pipelines (currently support only view from outside planet) and work on Image effect based atmosphere for adding more options and port to URP-HDRP.



Work in progress for next updates, to enable Shader based atmosphere fly through option for all pipelines (currently support only view from outside planet) and work on Image effect based atmosphere for adding more options and port to URP-HDRP.

Tests with Sky Master UTLIMATE full volumetric clouds for use with ORION, a demo combining the two is in development and will be available soon.

Test of volumetric shadows from the clouds on atmosphere.

ORION planets used with Sky Master ULTIMATE for Planetary clouds with volumetric shadowing.

ORION planets used with Sky Master ULTIMATE for Planetary clouds with volumetric shadowing.

ORION used with Sky Master ULTIMATE volumetric planetary clouds


ORION planets and atmosphere effects

ORION Space Scene Generation Framework is on -50% first release discount for few more hours !!! ($59 vs $119)

NOVEMBER OFFERS !!!

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My apologies for not answering sooner. Somehow the update message got lost on my server. :slight_smile:

The updates look very good! I’ll out this on my wish list for the future :slight_smile:

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In addition, currently I use Grand Designer (Pro) (Grand designer | Ignishot). This is a standalone tool, built in Unity. It runs through Steam, though. Your asset is certainly going in that direction, which is a good thing :slight_smile:

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