50MB file size limit? Screw Android!

Just “attempted” to upload my first game, DragonWars HD, which had no trouble uploading to the IOS store, but Google Market says you cannot upload anything over 50MB. Are we living in the days of dial-up modems? Also, sales on Android are abysmal compared to IOS. I was really excited to hear about the Ouya console coming out, but if it’s Android based maybe not.

Sorry. On a bit of a rant here, but I spent extra money for the Android plugin and a Nexus tablet to test on. Now it all seems down the drain.

Have another look here

and here

http://forum.unity3d.com/threads/80373-How-to-solve-Android-Market-size-limit-to-50-MB-(or-even-less-)

there is a way to do it, unfortunately you need pro to create asset bundles

:frowning:

unity 4 has extension OBB file support, for those who cant fit their games under 50 mb