Suddenly on build
Assets\RPG Cameras & Controllers\Scripts\Character\Camera\Editor\RPGViewFrustumEditor.cs(8,41): error CS0246: The type or namespace name ‘Editor’ could not be found (are you missing a using directive or an assembly reference?)
well yes, you shouldnt be putting them in my build mr compiler, its a build, not for the editor…
Was this working before for you? Do you have an assembly definition file somewhere in the root directories? That will override any special folder names such as Editor.
Hmm you may have a point but yesterdays commit has not resolved the issue…
So yes… I think im wrong here… please ignore me and feel free to share with people as dumb post of the day
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