I’m racing to get my game on the iTunes App Store before February 1, 2015 because that is when Apple will require all iOS apps to support 64-bit binaries.
And I just know that building to 64-bit will break something somewhere, probably in the various assets I use. I heard that Prime31 assets are 64-bit ready. I wonder about the other big ones like NGUI, etc.
I propose a “64-bit Ready” list or a sticky post in this forum to which the asset developers should add their assets to in order to show that the assets have been tested and operate as they should in 64-bit builds.