6dof with GVR

Hi everyone, I was wondering if it is actually possible to implement 6dof in a Google Cardboard project for IOS. The project is just visual so it will not require anything more than the possibility to walk around.

P.S I'm kind of newbie but I can learn. Any article/repo/video is well accepted

some comments here,
https://github.com/googlevr/cardboard/issues/7

see this pull request, maybe can test their repo
https://github.com/googlevr/cardboard/pull/210

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