I making an 8-Pool game. I just started, and so far I have got the balls rolling, bouncing off edges, and having the cue sticks apply force to the cue ball, then the cue ball hitting the other balls and all that.

But I am facing the problem of the balls constantly moving after being hit. Basically after the break, the balls would keep rolling, they’d never stop. I don’t know how to make them stop. Is there a setting or something I need to use? I tried friction but that only slowed them down, didn’t stop.

Thanks and sorry if this question have been asked before, didn’t find it, or at least find it for my problem.

check their Rigidbodies angular drag and increase it until you’re satisfied with the result.

hi #AcE_fLoOdEr
i also making 8 ball pool game. i did’t found which physics apply on cue so can you help me?