Hi ! I have script that sets 90 degree cylinder rotation to always 0, I tried to fix, it but it’s makes another problem, I tried to fix it too, but I didn’t. So, I need to make 90 degree cylinder as 0(ingame rotation is 90 degree, but in inspector is 0).
Hello.
You must understand first, the difference betwwen local transform (pos, rot and scale) and Global transform.
Global transform is in basis of worlds anchor. Local transform is refear to its parent transform.
Bye.