Hello I cant seem to find an answer for this. I am creating a game to run on a pc that will be in a portrait layout. In the editor i can accomplish this look by setting the aspect to 9x16. The issue is when i create the build I it always comes up in 16x9 where I can see all the sprites and other assets are off screen. I have changed the default resolution in player settings to 1080x1920 but that does not help. I would like to have it show 9x16 on other monitors so multiple people can test instead of have to use my main.system that has a vertical screen attached.
Unity can only set a portrait resolution if the system is supporting it.
Your users have to set their screen to portrait under windows in order to have unity be able to set the resolution.
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