A 2D Sprite need to add a mesh Renderer to paint trees

I am creating a 3D game with 2D sprites.

The problem is, to use the option to paint trees in the Terrain Settings, it tells me that I need to upload a prefab with Mesh Render, which I cannot put on my tree because it generates a conflict with the Sprite Render.

How can I resolve this?

I’m afraid that Sprites are not supported in that use case at the moment.

Are you using Sprites as buildboards with low LOD, or you just want to use Sprites as your trees?