A bug in the new unity2.6?

I think i may have found a bug in unity 2.6 that wasn’t there in 2.5.

It is pretty annoying and was hoping its just a user defect on my part.

Basicaly I set my layout to be like maya. 4 way… upper left has y axis… bottom left z… basically just 3 views on an axis + 1 perspective…

In 2.5 when I would hit the space bar it would full screen. If I hit the space bar again it would show me my views they way I had them set up.

Now in 2.6… the 4 way view starts with all views being the same angled perspective view. If I switch them to the way I want them… then hit full screen… then go back… to 4 way split from hitting space bar a 2nd time… It resets them to the 4 perspective views and doesnt keep my axis views…

Please tell me how I can fix this… its irritating me.

Please file a bug using the Bug Reporter app.

I did…

Its been a while. No response from support. I hope they make some sort of quick patch to fix this. Its kind of annoying.

I just hit this bug today too. It’s a huge pain when you’re trying to lay out a huge level and you need to zoom between views frequently.

yea… i never got a response when i tried to contact their support…