I am novice Unity 3D user.
Assume that we have a laser-gun (straight line projectile) fired to a wall. I want to be able to create burning hole as shown below and see through the hole.
Can someone explain how to create a transparent hole in a wall at the point of laser impact?
Quite challenging id expect, but you would probably need to use the glass shader to see though, somehow destroy the collision that the hole makes so you can possibly jump through, if not then its not necessary, and spawn particles for the fire effect. Dont think its been done before but im sure its possible.