A case where Muse Texture struggles a lot

Just getting started with this, and am having good luck for up-close textures for floors and whatnot. However, it’s clear to me that Muse Texture is having a lot of trouble with generating textures appropriate for other scales. For example, I was trying to get it to generate a texture for a planet (with oceans, continents, etc.) and the results were just really not appropriate.

I haven’t tried using a reference image yet for this task. Maybe that will yield better results?

Blake

yes, a zoom feature is on the roadmap. It was asked a lot during internal alpha!