I have a script set up that allows the player to click once to pick up an object that has an empty “marker” script attached. It then floats in front of you, and if you move, it follows you. You can click again to drop it. But the problem is that when I move the cube near a wall or the floor, it goes right through, as though it is Kinematic, although I have checked and double-checked that it isn’t. I only turn off gravity for the object. Another really weird thing is that when I commented out the lines turning off gravity, it still floated in front of me when I tried to pick it up. This may turn out to be a really simple fix, but I can’t figure it out.
Thanks in advance.