A dev of a RTS-Defender is now starting
name : Anti-Bugs
for the moment…
Mixed set of real-time strategies and defenses.
To single player;
Intended to: Defend are computer with micro robots on motherboard. Threats to hurt, which are imposed by the bugs in 3D in the video game.
Contained game:
-12 Motherboards of computers without micro chip and stuff.
-3 Rotary bases for micro robots.
-15 Micro robots with their weapons of defenses 3 sizes.
-50 To 60 micro stuff to mount the motherboard.
-25 To 30 entries + 1x12 specific to each card.
-12 To 20 kinds of signs, patterns and white lines.
-15 Large motherboard slots (with under and reasons).
-The Red bugs with large teeth with drool (bugs).
-3 Cranks to the desired energy
Bases and micro robots:
-Fundamentals Magnetized and placed at the start of play.
-Robots Choice at each base.
-Each Robot useful, with their own strategic weapons and defenses.
-Barre Visual energy side and on top of each robot.
-3 Energy forces represented by 3 colors, on weapons and robot (green, blue, purple) (white cased).
-Each Weapon can be powered by 3 types of energy (strong violet, blue green medium and low).
Motherboards like game board:
-Each Micro chip and micro stuff, 5 states modes. Of not broken, completely broken and the screwed.
-If The processor is completely broken, the game is lost.
-Of Micro chips and micro motherboard stuff, which all become stained red with holes and bite marks, micro red monster when broken.
-Motherboard Colors (black, gray, green, blue or red).
Bugs:
-Over The bug dies, there is more red particles above.
-When The bug dies completely, it shrinks and disappears.
-Of “Bugs” micro dirt, red and big teeth, with drool.
-Each Have their “strategy” programming destruction, motherboard.
Energy -Barre above and a little aside.
-bugs Color red skin with clothing and accessories gray, black and brown.
-The Bugs can attack micro robots, the player. But usually the micro chips and micro components of the motherboard.
-Of Bugs that attacks a particular tricks or robots. Then the animation bug is appropriate for each entity of the game that it decomposes.
-We Can derail them, by clicking with a menu but requires energy.
first screenshots looks coming.. And time estimated at 1 month of work.
Good day and go fun! ![]()