Hi,
I’ve spent the last 3 years developing my Android-iOS-Webplayer game in Unity:
Engagement has been fantastic among our players, our top user has racked up 113 play hours, continues to log-on for several hours daily and many are close behind.
Problem was that coming from a development background with no experience in publishing I launched with all the usual mistakes (hacked up keywords in 60 secs, mediocre icon, poor screen grabs etc) in an effort to get a seemingly never-ending development that went way over budget out of the door.
I’ve since more or less learned all of this procedural stuff that one must do to accompany the launch of any game and have had more success with a project that took me just 4 days to develop despite consisting of a black unresponsive screen for the first 20 seconds on the App Store!
So now I’m wanting to go back in time and apply this knowledge to a re-launch of this title that has consumed my life and finances over 3 years and yet still shows enormous potential to captivate the market if only we can get a clean slate with the App Store ranking algorithm and do all of that other apparently more important - non development related stuff.
My initial thoughts are that it’s too late for iOS and Android - their ranking algorithms have stumped us and the game is unsalvageable.
I was thinking of porting it to a new platform so that we could get a fresh slate. Does anyone have any experience with Facebook or even Windows Phone, and how they compare to iOS and Android in terms of getting initial free installs, as in, installs that you don’t have to subsidize via advertising?
From what we’ve learned, google seems to be pretty poor at this - if you launch an unknown app on google’s play-store without advertising you’ll get 0 installs after a month. iOS on the other hand are more generous and seem to send you up to 150 free installs in the first few days just for launching anything on there even if it hardly opens.
How do Windows Phone and Facebook Canvas launches compare to this? Will they send you an initial pool of customers or will we essentially be in the same situation we are already in with another 2 platforms to worry about and subsidize with advertising to get anything out of?
Thanks a lot for your time and if anyone has any ideas/tips or suggestions, please do get in touch