I’d like to start off by saying I don’t want someone to code for me. I want someone to show me where to find this code reference. I’ve looked in the documentation, but even that is overwhelming for me. I’ve been cramming extremely hard the last 6 months learning something I’ve never done before (3D and 2D graphics) as well as being away from programming for 6 months, my brain is literally fried. Between learning scores of programs, learning C# after studying Java, learning 3D and 2D artwork, my job, and studying for my masters in psychology— I just can’t focus to even sift through the API.
Yet I’ve still tried, several times. Programming is so easy to forget, but it comes back so easy… I just can’t break that initial “return” barrier in my jumbled mind. I don’t just need to get the line of code to accomplish this question, I also need a direct link to the code in the Unity3D Documentation. I don’t want to learn to fish, I need to find the fishing pole.
- How do I move a GameObject in the X Y translate, and nothing more?
Stupid question, but everything I find is for 3D, and there is so many different ways to handle this, and every controller and tutorial deals in 3D, I just can’t find information for 2D. I usually just study documentation of the engine or programming language, but it’s overwhelming at first.
I just want to find the Documentation where it says "Use
to move a GameObject in [xyz] translate."
2) Or perhaps a tutorial on how to set up the Controller, with emphasis of letting the player edit the keys (default being WASD).
Thank you,
-Ronny