Hi Guys,
I have a question that I imported a free asset from asset store but later found out that it starts charging.
Can I still use that asset in my game (I will publish it to app store), or I will have to click back to the asset’s page and pay for it.
I realize that there’s no record for free asset downloaded.
Best, Mike
If you have it as your asset (You can check that in My Assets) for the account you’re using to develop, you don’t need to purchase it again.
On the contrary there is a record. Unity tracks which users have access to which assets. This includes free assets. If you were able to download it in the past you will still be able to download it even though the asset is now a paid one.
Thank you guys