Hi, I’ve been working on a program that takes points in a map and finds the fastest route between two points.
I’ve placed all the points in the map, I’ve got a cvs file that have all the points and I’ve got a script that read all the points and connecting them with the gameobjects.
The routes that im searching is pre made routes based on the map, so I also got a cvs file with: from , to and other vars and a script that make a dictionary of the routes with the key point and the value is a list of points that show to which point one point got routes to.
Now lets get to the problem:
I want the program to generate lines between all the points that have routes to their destination and i searched all over the internet and I didn’t find nothing.
I’ve uploaded an example photo for the map, the triangles are the points and the blue and green lines between them are the routes, i want it to generate a line on every line/route in the map.
Im stuck on it for a week,
Hope you can help me,
Leshem
You may want to try the LineRenderer component. Slap that on a GameObject and edit its points. You may want different LineRenderers for logically distinct lines to color them differently.
You’d need to do that as part of this step for whatever way you visualize it:
You can spawn and edit those points via script to automate the process, so it doesn’t need to be manually. You just need to prep your points into such a format that the Line Renderers can be spawned to place them well.