A little problem with shadows.

Hi. I have a little scene with a point light. And the shadows are active, im using soft shadows.

The problem is that the light does not cast any shadow of a wall (if the projects but leave a small space of light). I do not know what could be the problem. I tried to move the plane, rotate or move it but the problem remains.

And i dont want that litthe space of light

Sorry if my english is not good. :slight_smile:

Im using Unity 5.2.4 on Windows XP.

Try making the wall thicker, or adjust Shadow Bias/Normal Bias in the light settings.

I will use cubes as walls. The space light is reduced, thanks

The shadow bias for point lights doesnโ€™t work in 5.2. Or does it?
https://issuetracker.unity3d.com/issues/shadow-bias-broken-for-point-lights

@JeanCMiguel
Try switching to two-sided shadows in mesh renderer