Hello,
I’m trying to integrate adbuddiz in my Android app. I’ve looked at this tutorial that shows how to integrate it:
Part 1: Adbuddiz Tutorial Part1 - Initialize Adbuddiz plugin Sdk and integrate it with game - YouTube
Part 2: Adbuddiz Tutorial Part2 - Configure adds using Adbuddiz based on a defined display criteria - YouTube
In part 2, he puts some lines of code on one of his scripts. I’m using a different script. When I put those lines of code, I get this error:
error CS0116: A namespace can only contain types and namespace declarations
Here is the script:
using UnityEngine;
using System.Collections;
public static int AdsCounts =0;
public class PlayButtonTween : MonoBehaviour {
// Use this for initialization
void Start () {
iTween.ScaleTo (gameObject, iTween.Hash ("scale", new Vector3 (1.06f, 1.06f, 0), "time", 0.5f, "easetype", iTween.EaseType.linear, "looptype", iTween.LoopType.pingPong));
AdsCount += 1;
if (AdsCount > 2) {
AdBuddizBinding.ShowAd();
AdsCount=0;
}
}
}
It tells me the error on the line 4. I’m not really good at coding. If you know how to fix this please tell me. Help Would be appreciated.