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The Sword of War in English or German
https://www.youtube.com/watch?v=isXxvxFiM10
The Sword of War in Englisch oder Deutsch

English:

Summary:

The Sword of War is a 3D adventure (adventure) RPG (Role Play Game)!There are just as many RPG`s a character creation and quests, and a fascinating story!You can select at the present time between a magician, a knight, a Assassin and a goblin.More are sure to follow!In later encounters with a specific character in the game, it is possible to be included into a kingdom.The Sword of War focuses on the story with the game design is not disregarded.

Story:

Beginning in the beautiful seaside town Morsana!Here the player gets his first quest, and is introduced into the game.He will close his first, later important acquaintances.The story is based on events that have sometimes even to answer even the players.For example, it is possible to destroy certain characters, but there are consequences to these events.After the character changes his location he met many friends as well as new enemies.With every fight he gets stronger until he has to prove himself in the big final battle which strength and power dwells in him.After the first fight for victory but it will not be the end to be worked toward so strong!Then, in fact four gates open to the whole world where players the last goal still remains closed.In the other gates lurk dangerous opponent with the special forces:Water, earth and air.Only after you have defeated these three, it is possible to compete against the last opponents of the special power of fire!This is, however, to the other considerably be stronger.

Level:

The maximum level 120 is very difficult to achieve because you get to the last level about as many experience points the player needs in half the story!The Level can be earned through quests, battles and a final.

Emeralds:

The game currency is the emerald, these may be used in so-called stores by weapons or many other things to buy.Receiving can see the emeralds by fighting or completed quests.

Quests:

Quests are tasks which are obtained from NPCs!These usually include an order to be executed by the player.For example, the destruction of another character or the procurement of key items (major items).

German:

Zusammenfassung:
The Sword of War ist ein 3D Adventure(Abenteuer) RPG (Role Play Game) in Third Person Ansicht!
Es gibt genauso wie in vielen Rpg`s eine Charaktererstellung und Quests sowie eine spannende Story!
Wählen kann man zum derzeitigen Zeitpunkt zwischen einem Magier ,einem Ritter, einem Assassin und einem Goblin.
Weitere werden sicher folgen!
In späteren Begegnungen mit einem bestimmten Character im Spiel , ist es möglich in ein Königreich aufgenommen zu werden.
The Sword of War konzentriert sich vor allem auf die Story wobei das Gamedesign aber nicht auĂźer acht gelassen wird.

Story:
Spielbeginn ist in der wunderschönen Seestadt Morsana!
Hier bekommt der Spieler seine erste Quest und wird ins Spiel eingefĂĽhrt.
Außerdem wird er seine ersten , später wichtigen Bekanntschaften schließen.
Die Story baut auf Ereignissen auf , die der Spieler manchmal sogar selbst zu verantworten hat.
Beispielsweise ist es möglich bestimmte Charaktere zu vernichten , jedoch gibt es auf diese Ereignisse Folgen.
Nachdem der Charakter seinen Aufenthaltsort ändert begegnet er vielen Freunden so wie auch neuen Feinden.
Mit jedem Kampf wird er stärker bis er sich im großen Endkampf beweisen muss welche Stärke und Macht in ihm haust.
Nach dem ersten Endkampf wird es jedoch nicht das Ende sein auf das man so stark hinarbeitet!
Danach werden sich nämlich vier Tore auf der gesamten Spielerwelt öffnen wobei das letzte Tor noch verschlossen bleibt.
In den anderen Toren lauern gefährliche Gegner mit den Spezialkräften:
Wasser, Erde und Luft.
Erst nach dem man diese drei besiegt hat ist es möglich , gegen den letzten Gegner mit der Spezialkraft Feuer anzutreten!
Dieser wird jedoch gegenüber der anderen um einiges stärker sein.

Level:
Das Maximum Level 120 ist nur sehr schwer zu erreichen , da man für das letzte Level circa so viele Erfahrungpunkte braucht die der Spieler in der Hälfte der Story erhält!
Den Levelaufstieg kann man sich durch Quests , Kämpfe und Endkämpfe verdienen.

Smaragde:
Die Spielwährung ist der Smaragd, diese kann man in sogenannten Shops einsetzen um Waffen oder viele weitere Dinge zu kaufen.
Bekommen kann man die Smaragde durch Kämpfe oder abgeschlossene Quests.

Quests:
Quests sind Aufgaben die man von NPC`s erhält!
Diese beinhalten meistens einen Auftrag der vom Spieler auszufĂĽhren ist.
Beispielsweise das Vernichten eines anderen Charakters oder das Beschaffen von Key Items(wichtige Items).

Please give Feedback or spend some money on Kickstarter!:wink:

https://www.kickstarter.com/projects/1922034103/the-sword-of-war?ref=nav_search

This post should be in the “Works in Progress” section instead of the “General Discussion” section:

Most of your characters look good but the troll in the green Fastnacht costume if completely out of place. Effects wise the effects I scene look pretty good but could stant some improvement.

The fighting scenes in your video aren’t good and the splattering blood is out of place and gratuitous. It would be better to think of another way to represent a landed blow.

The environment while you use good assets is not put together to scale so it doesn’t look good and the wind in the oversized grass makes it look like corn. So the wind should be dropped until you utilize it better.

You’re off to a good start but you are nowhere near ready to try a Kickstarter. Kickstarter is not charity.

Risks and Challenges:
“I know there could be risks but I dont`t think so”

heh.

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One of these days someone’s going to get the memo and post a full blown risk matrix. When that happens please point it out to me so I can back the project on principle. I don’t really care what they make.

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fixed.

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I think there should be more customisation of the rpg kit and more original content before going to Kickstarter. More hard work and polishing and then back to get funding :slight_smile:

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Those instruments look a lot like the ones in skryim

I want to say this in the most constructive way possible, and English might not be your first language, but all of the copy that you’ve provided both here and on Kickstarter is awful. You really should invest a bit of time getting someone to rewrite it for you because it comes off terribly. It doesn’t matter how good/bad your game is sometimes. Often it comes down to presenting the “Full Package” - i.e. you’re professional across the board. When I read things like the example below, I immediately forget that your game exists and move on to other things.

I know - I sound horrible saying this. But I really do mean it in a constructive way. Much like those young dancers in the movie Step Up, you need to step up.

Like, come on man, WTF?

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Hi,

try something smaller, make something fun, original. Set goals and deadlines, reach them and finish. Anything.
Why am I saying this? Because this is “just another first-post-here-is-my-RPG” thread. These appear every week, atleast once. And the outcome is always the same.

This made my day. :face_with_spiral_eyes::sunglasses:

Viel GlĂĽck.