You can now create a new a new Unity Dashboard project, connect and disconnect an existing local Editor project with its corresponding Unity Dashboard project from the Hub.
We also added a simplified way to enable Unity Version Control for both new and existing local Editor projects.
We also fixed some issues related to editor installation and updated licensing error messages.
You can find the full list of the changes in the release notes.
I am not complaining, I hate that new column (connected/not connected) about dashboard project connection, it shouldn’t be permanently on the grid since it is (usually) a one-off decision, so it should be at new project and hidden in the context-menu the toggle.
But, it’s not in the new release (and there is no option on the new project tab either).
The original screenshot when it wasn’t working:
Working, but not useful (I don’t use UVS at all, most of my projects are not connected to dashboard, and even if one is, I don’t need to see it…):
There is no indication and I don’t know why, but you need to restart your entire computer to this to take effect. Why? Eh, so restart your computer if you want to use these ugly UVS and dashboard columns in the Hub.
If you had beta Hub and you install the update, the new features will disappear. After that, restart your computer.
Hey @ , the features you are referring too are behind a feature flag and they are progressively being enabled to everyone. No need to restart the system after the update, they will show up at some point by the end of the week.
Ah, then it was a coincidence that the features disappeared. I restarted and the features reappeared… you should have enabled them for beta users from the beginning avoiding the feature-disappear problem…
I have been requesting for the past four years now to have the search functionality in HUB improved, but unfortunately, no progress has been made thus far.
It is highly inconvenient that the search function only focuses on the “project name”. In many cases, the directory where the Unity project is located is simply named “Unity”. Therefore, I kindly request that the search not only includes the project name but also takes into consideration the file path.
To illustrate, here are a few example project paths:
“C:\Projects\Luigi’s Mansion\Unity”
“C:\Projects\Mario Odyssey\Unity”
“C:\Projects\Zelda Wind Waker\Unity”
When attempting to search for “Mario” in the Hub search field, it unfortunately provides zero results.
I truly believe that expanding the search capability to include the file path would greatly enhance the overall user experience. Thank you for your understanding and consideration.
3.6.0 completely breaks unity hub launch, i was using unity and then the auto update occurred and now i can’t even open anything anymore -_-
Re-installed 3.5.2 and it works perfectly fine, so whatever you guys did in 3.6 completely breaks launch.
I found the 3.6.0 install to be way too quick, which means it’s not installing correctly.
When i reinstalled 3.5.2 the install time was expected, not fast and properly installed.
So there’s obviously a break in the 3.6.0 install, which then breaks the hub launch.
Not working for me either. Seems to fail to launch Unity.Licensing.Client.exe and subsequentially times out fetching entitlements, etc, before eventually crashing due to some sort of null deref type of error in AmplitudeService.
Launching the licensing client manually results in a terminal window with the following error:
I’ve submitted a bug report with the full logs attached. Case IN-58483
Edit: Welp, my ticket was closed and marked as a duplicate of a fixed bug from Hub 3.4.0 after obviously not reading everything I reported. Good luck, Unity. You’re very clearly a sinking ship.
I would prefer to be able to disable those columns. They add additional clutter.
There should also be an option to not have new projects have the dashboard options enabled by default.
And the new privacy option is labeled as “opt-in” but it’s actually enabled by default and you have to manually opt out.
You should campaign so that auto-update no longer happen. Auto-update has its own executable somewhere. I remember removing it when I was using Windows.
No auto-update on Linux.
I agree with some of the others. While it’s nice to have these features, I’ll never use Unity’s version control as I always use Github and I’ll rarely connect my games to the dashboard (and frankly even if I did I really wouldn’t care seeing that it was in the editor). I would rather have the columns to be a setting that I can turn on or off.
Frankly if you want to add something useful let us group projects together so I can keep like projects together in a sort of virtual group or folder (perhaps making it collapsible).
I second that. I don’t care about grouping projects in one folder (we can do that already) but grouping them in the hub would make it a lot clearer and organised.
As of this new update UH infinitely loads and does not start up for me anymore on Windows 11.
Edit: I have to use WaybackMachine to find an older version of the UH because Unity does not support a download archive for the UnityHub. Why not? This is far from ideal.
I work on a multiplayer game and so have 6 instances of the repo, with multiple unity projects within the repo. At last count I have 28 projects registered with Hub in batches of 6 with the same project name except for a different repo number in the path.
Previously I could sort by path, and I would love to have that come back as an (optional) column.
Now I can only sort by project name, and the projects with the same name aren’t ordered by path, so in the image below they are ordered 1,3,4,6,2,5 instead of the natural order. At the very least when sorting by name could you sort by name and then path?