A is a random show cube, B is a ground.
No matter the ground is plane or slope.
Every time when A show...
I want to let A always has keep perpendicular to B.
What can I do?
Thanks everybody!
A is a random show cube, B is a ground.
No matter the ground is plane or slope.
Every time when A show...
I want to let A always has keep perpendicular to B.
What can I do?
Thanks everybody!
If the ground is a plane it has a normal http://unity3d.com/support/documentation/ScriptReference/Plane.html.
You could also just grab the "up" vector of your ground and apply a rotation to make sure your cube has the same up vector.