Okay so I posted this on Unity Answers but haven’t gotten a reply. I’m posting it here in the hope that someone will have an answer for me.
Like the title says. I’m implementing an A* AI, using Point Graphs, in my Unity2D game with the A* Pathfinding Project by Aron Granberg and am having some trouble with getting it to work. As far as I can tell it has been set up correctly, however it doesn’t seem to be working properly the best way to show this would be with a GIF, so here’s one:

This is what happens

This is how I configured the Graph.

And this is how I configured the Enemy.
What have I done wrong and how can I fix it?