I build a Xcode project form unity3D and drag the FBConnect group into the project which is build form unity3D. I also set the header search path ,but I get 29 link error. Have anyone can tell me what shall I do? 3Q^^
this is the error message what I get!
Undefined symbols:
"_CGRectGetHeight", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextSetStrokeColorSpace", referenced from:
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGAffineTransformScale", referenced from:
-[FBDialog bounce1AnimationStopped] in FBDialog.o
-[FBDialog show] in FBDialog.o
-[FBDialog show] in FBDialog.o
"_CGContextAddArcToPoint", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextStrokeLineSegments", referenced from:
-[FBDialog strokeLines:stroke:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGAffineTransformMakeRotation", referenced from:
-[FBDialog transformForOrientation] in FBDialog.o
"_CGContextSetFillColor", referenced from:
-[FBDialog drawRect:fill:radius:] in FBDialog.o
"_CGColorSpaceRelease", referenced from:
-[FBDialog drawRect:fill:radius:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGContextSaveGState", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog drawRect:fill:radius:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGContextSetLineWidth", referenced from:
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGContextAddRect", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextFillPath", referenced from:
-[FBDialog drawRect:fill:radius:] in FBDialog.o
"_CGContextFillRect", referenced from:
-[FBDialog drawRect:fill:radius:] in FBDialog.o
"_CGContextMoveToPoint", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextScaleCTM", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextRestoreGState", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog drawRect:fill:radius:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGContextBeginPath", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGRectGetMinX", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGRectGetMinY", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGColorSpaceCreateDeviceRGB", referenced from:
-[FBDialog drawRect:fill:radius:] in FBDialog.o
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGRectIsEmpty", referenced from:
-[FBLoginButton initWithFrame:] in FBLoginButton.o
"_CGRectInset", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog keyboardWillShow:] in FBDialog.o
-[FBDialog keyboardWillHide:] in FBDialog.o
"_CGContextClosePath", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGRectZero", referenced from:
_CGRectZero$non_lazy_ptr in FBLoginButton.o
"_CGRectOffset", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog drawRect:] in FBDialog.o
"_CGContextTranslateCTM", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGContextSetStrokeColor", referenced from:
-[FBDialog strokeLines:stroke:] in FBDialog.o
"_CGRectGetWidth", referenced from:
-[FBDialog addRoundedRectToPath:rect:radius:] in FBDialog.o
"_CGAffineTransformIdentity", referenced from:
_CGAffineTransformIdentity$non_lazy_ptr in FBDialog.o
ld: symbol(s) not found
collect2: ld returned 1 exit status