Hello everybody,
For all assets that I import, all materials and prefabs are only purple, the console says that I have some shader warnings. Anyone have an idea how to fix that.
Greetings Felix
PS: If I have a few mistakes in my language, I’m sorry, I’m not the best at English
It depends on the asset. If the imported materials are all solid pink and show the shader as “InternalError” then the asset might require the URP or HDRP pipeline. You need to add the pipeline to the project through the package manager to fix those. Otherwise sometimes assets don’t import perfectly and you can just right click on a folder of prefabs and choose Reimport to fix it. If they’re solid pink then it’s more likely the asset needs a different pipeline that isn’t in the project.
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I tried out both ways.
When I reimported one the following warning appeared: Importer(PrefabImporter) generated inconsistent result for asset(guid:0d241a507dbce5747b598599a6d9b8cb) “Assets/NatureManufacture Assets/Forest Environment Dynamic Nature/Beech Trees/Prefabs/prefab_beech_tree_09.prefab”, for every single prefab in the folder
I´ve chosen the HDRP pipeline when I created the project.
I´ve tried something different I´ve found in the forum, where it was said that the textures or the materials are not linked to the prefab, but for me as a beginner it looks like they are, don´t know if maybe that’s the mistake.
I hope the screenshots can help, also can make some more if it may help.
I don’t have this asset but the description on the asset page has instructions you need to follow:
To run HD or , URP, LW RP please import pack to HD or URP, LW RP project and then import support pack which is inside the asset in “HD and LW RP support” folder or for unity 2019.3+ “HD and URP support”. It will replace shaders, prefabs, meshes so they will work with RP out of the box. Please also check readme files inside that folder.
If that fails then you should get support from the author with your specific version and issue.
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K, at least that´s working now, thx.
But…
New Problem:
Every time I raise or lower my terrain I´m only getting results like those in the screenshot. Any ideas what could have caused that?
Nevermind I found the Problem. It´s been because I made the terrain too big if it´s smaller the mistake does not appear. So thanks for the help, I think I can figure the other Assets out on myself, if not I´ll write another reply.