A program where you can visually design a level with tiles, that generates an array?

I’m looking for a program that let’s you visually design levels using tilesets where the ultimate outcome is to generate array’s of that data that you could then use for anything you’d like, in this case unity.

I have found programs like this before. but now I forgot what they where called and I’m having a hard time finding them again. What I recall about searching for them is that what little I found was linked in forums and just kind of hidden in odd places. I never found a program with this function that wasn’t obscure. So I hope someone here might know where I could get my hands on something like this again.

Sounds like minecraft editor to me. You meant you seen it before. I only remember something like this. http://www.cubelands.com/ Might not be what you are looking for. But hope it helps. :smile:

That’s not even close to what I was looking for.

I’m looking for a program where you can paint user-defined tiles and then generate array’s for use in other programs, to make game-levels.

I’ve continued my search and have come across this program that essentially does what I want, but it doesn’t seem to be able to handle saving and loading of what you’ve created in it at all. Not sure why. So I’d like to keep looking, if anyone know about similar software, id love to know about it.

here’s the program I found: Tile Map Editor download | SourceForge.net

you’re looking for a map editor. Its so easy to make these and you should make your own because you can put your own data in. Anyway, here’s the classic mappy. Everyone in game dev who’s been around for years has stumbled across this one. → Mappy Tile Map Editor - A utility for creating flexible 'maps' for 2D and 3D tile based games

Thanks hippocoder, mappy looks fine but not ideal, as is the case with everything I’ve found. I like how TileMapEditor 1.2.2(the first one I found) handled importing of tiles as one image that got cut up automatically, but you couldn’t save and load your work or set properties for tiles like their name for instance. Then I found ArrayPainter, but that didn’t even work at all. finally I found Ogmo, but that exported to xml files and turned out to be a bit too complicated for my needs.

I guess the fact that these programs are so obscrue can be explained by what you pointed out about how easy they are to make. So I suppose I will be doing that instead somehow.

Hello

I am the creator of ArrayPainter. I too see, that in chrome, the program does not start when clicking the “Start Array Painter 1.1” link. In order to make it work, right click on the link and choose “Save as…”. Then run the jnlp-file from your disk. This is a java executable and the program should start just fine.

Best regards

/Stephan Ryer

I have now updated the website so you would now be downloading af zip-file instead of a jnlp-file. This ensures, that the file is atually downloaded before execution.

Enjoy :slight_smile: http://www.arraypainter.com

Have you tried OGMO? The site’s kind of in transition, but it does essentially what you’ve described (output XML).