Hi there! Hopefully this is the right place for this question, anyway I’m working on my first game and as I make some of my first 3D models I was questioning when to use mesh colliders.
So up until now, everything I’ve made has used either capsule colliders or box colliders and it all seems to be working well, but I just got done making this house:
Ignore my really bad Blender / Art skills haha but hopefully you can see from the picture that the house can be entered.
The house is 1 single mesh and I was wondering if something like this would be a good thing to use a mesh collider for. I only hesitate because I heard they can cause issues with performance, and if I want to have many houses I would begin to worry about them all having mesh colliders.
Otherwise I would need at least 5 or 6 box colliders per house and I’m honestly not even sure how I would do the roof since it’s rotated.
So yeah, just wondering what the strategy is for stationary objects like this when it comes to colliders. Thanks in advance!