A quick general Unity question...

…how do I instantiate an object (prefab) from my library without actually having a copy of the item in the scene?

Thanks! :wink:

If it’s a general (non iPhone specific) question then post it in Scripting, I’ll move this thread there after I reply.

Look up Instantiate, that’s the ticket!

Moving to Support (ok… Scripting) since, as you yourself stated, this isn’t specific to iPhone.

http://unity3d.com/support/documentation/Manual/Instantiating%20Prefabs.html

[Too fast Tom :wink: ]

I have a video tutorial on this very topic. You can download it from Yilmaz Kiymaz – Indie Game Developer. Let me know if you have any questions.