A quick question about lighting?

Hey, I have a fire set in my game but I want the light around the fire to appear only when the fire starts up. How would I do that? Thanks

Have your script get a reference to the light’s intensity component and start it disabled, something like

GetComponent<Light>().enabled = false;

then

if(fireSwitchedOn) 
GetComponent<Light>().intensity = 1;

Edit: updated per Eric’s suggestion