A really quick Unity scale/units of measurement question!

In Unity the standard units of measurement is metrics right? When you create the standard cube game object, is that a 1x1 meter cube? If not, what is it? I just want to make sure that I have all my measurements right before I start making 3D assets.

Thanks in advance, I really appreciate it!

It’s arbitrary…a unit is a unit. Because of some default settings such as gravity, it’s treated as a meter, but you can say that a unit is a foot, a kilometer, whatever. When you create a default cube, look at the box collider x/y/z size; that’s how big it is.

yup meters is correct