A script behaviour has a different serialization layout when loading

hello ,I have a question.

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 968 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

who can help me solve this problem

I’m very interested to hear what the poll is for, for all the statistical analysis I have done and coding algorithms I have devised, alas I cannot break the cipher.

3 Likes

I voted for 2.

1 Like

Care to provide your reasoning and hypothesis for coming to this conclusion?

Well… did you?

Where is 3? That is what I would vote for.