A silly game

Here’s something silly, yet weirdly fun. Some of you have seen this already, but I’ve gotten a couple of PMs about it recently, so here’s a topic.

Over a year ago, in response to a post about a flying pink pony icon on another forum (Inside Mac Games), I screen-grabbed the icon and threw a few prefabs I already had together to make a “game” in Unity in about 10 minutes, as a joke. It was really basic and was supposed to be just a throw-away, but for some reason I ended up adding bits here and there whenever I had a few minutes and the motivation. A lot of it was based on people’s suggestions, so it was an interesting exercise in collaboration. Gradually it turned into something like an actual game, and even got an online high-score list.

After a long period of neglecting it, I noticed in my server logs that people were still playing it. So I resurrected it recently and added some more things, again whenever I had a few minutes here and there. (As a result of this so-called development process, much of the code is a good candidate for “worst of all time”, but it seems to work anyway.) It’s still a pretty simple game, but somehow strangely addictive, at least for some people. :wink: It’s not that uncommon to see logs of people playing it 20-30 times in a row. Also you can see from the high scores that there are a few people who are substantially better at it than I am…

Anyway, you can get it here, along with way more info about the game than you really need. :roll:

–Eric

LOVE THE GAME!!! :slight_smile:

Eric, that’s fantastic. :slight_smile:

Are you using the rocket launcher from quake 3 ???

THIS IS MADNESS!!

.org

Sort of…it’s a fan-made recreation, which I grabbed off teh internets, and ended up doing some mods to. If I’d known I was going to end up spending any time on this, I would have made my own (I did the minigun although it’s pretty basic), but it kind of amuses me the way it is so I left it in. :wink:

–Eric

Wow this is really good- you should make it a web player, it could get quite popular.

Stole a few minutes I really needed to be working, so it must be doing something right.

Thanks! That happens to me sometimes too, after all this time. Someone suggested I submit it to a portal…I wasn’t really thinking along those lines, but I guess it wouldn’t cost me anything to try (except my dignity :wink: ).

–Eric

Very neat!

d.

Do it. People play a lot more simple/“unrefined” stuff than what you have going, and love it.

OK. That’s very addictive!!

Who says F*^&ing off isn’t productive. You made a great game! Can you make a feature where you can load in your own PNG for the pony? Say with a picture of, oh…I don’t know…my ex-girlfriend. I find the game very therapeutic. I smell a WiiWare release!!

Nice work to you and all those who contributed.

Ha, I like that idea. :slight_smile: I’ll keep that in mind.

–Eric

This game makes me angry… that I didn’t think of it first!
That’s some funny S£^t! I am sending it to eveyone I know! good fun too! well done more of this sort of thing.

Ha ha, that’s great Eric.

I was just about to suggest, with that background, you should have used Teletubbies - then funnily enough I found that the market had already been cornered (visit links below)…

http://www.erikandanna.com/Humor/FlashStuff/Teletubbies/teletubbies.htm

the largest cult games ever made started out as sick ideas so why should something like this not become a great game :slight_smile: (Worms anyone ^^)

Its a lot of fun to play :slight_smile:

Hehe, kinda fun, but I need more practice, :lol:

OMG PONIES!!! you should definitely make a webplayer out of this.

great work eric - very charming and addictive ; )

I had to play this at night so my daughter wouldn’t see (she’d never forgive me for trying to blast pink flying ponies out of the air - though “try” was about as good as I could do). I liked the rockets and the new game transition (cool effect!).
You know, come to think of it, if you turned the rocket launcher into a heart launcher and had to hit the ponies to give them more energy you could have a hit with an entirely different demographic (and I wouldn’t have to hide the game’s icon away)…

What I appreciate most about this is that someone finally made a game with an unambiguous sense of right and wrong. Sure, other games have players fighting demons and zombies – but these games rely on shared cultural norms to justify the player’s actions. A larger mythology is needed to provide a framework that can support this violence.

But here is a game that is accessible and easy for real people to relate to. Growing up on a cotton candy farm, I have fond memories of my father sitting up at night on the back porch with the trusty rocket launcher – protecting the season’s harvest from wave after wave of flying ponies. This game reminds me of a simpler time when the watchful vigilance of a man and his rocket launcher was all that a little boy needed to sleep peacefully at night with the knowledge that a pink pixelated death would not sweep in from above.

Thank you, Eric, for making a game that speaks so perfectly to my story and (I’m sure) to the stories of countless other cotton candy farmers and gumdrop ranchers.

Most excellent. :lol: If you want to use the screen transition, it’s here (needs Pro…there’s probably some clever way to do it with a shader, but my shader-fu is weak…).

–Eric

Good one, Charles.