OMG! This is SOOOO entirely frustrating! The documentation does not provide a cohesive overview of what where wyhy and how to script animations or clips or whichever… I still dont know the difference between an animation and an animation clip, aside from that clips go in a animation. Okay they go in an animation component on the object we want to animate, go that far. NOW, do I put a separate C# script on every single object i want to animate? if no then where does it go? Then once we have a home for the script(S), how in the {bleep} do we implement simple play and stop then next play, etc? Ho do I communicate to the multiple objects I want to animate with just simple controls?
Dont wanna blend or fade or … just need a simple example!
I dont have time to dig into a character animation resource example to try to reverse engineer something that should be stupid simple