I am testing the Level1 of my game developed in Unity and converted to Xcode. I ran the Xcode and it works good.
I selected to play the Game in the real iPad (not the Simulator) and while the iPad an my Mac are connected the Game works great but if I disconnect both I can not running the Game in my iPad.
My question:
Is this the way like this thing works (the iPad and the Mac attached to play the game in the Ipad) or I missed something. BTW, I downloaded and installed the World Wide Certificate, the Developer Certificate, the Provisioning Cerificate, and the KeyChain Certificate (something.cer).