A simple shader for a newbie

Hello all,

During my exercises to introduce myself to this engine, I would like to create an sphere with outline and semi transparent nexus, if possible.

As far as I understood, that needs to be done with shaders… and they seem quite complex!

If someone can introduce me just a bit so I can move forward from here, I will really appreciate it :slight_smile:

Thanks a lot.

Edit: I managed to create the outline :slight_smile: Now I only need to create the semi transparent “nexus”!

I believe the following link could be helpful.
http://www.alanzucconi.com/2015/06/10/a-gentle-introduction-to-shaders-in-unity3d/

This is also an excellent start point: Cg Programming/Unity - Wikibooks, open books for an open world

Thanks guys! I’m trying to learn a lot but from Corona… this is a big change!

I really appreciate it! Thanks again!!