Hi,
I am reading this guide https://unity3d.com/services/ads/quick-start-guide
At the Example code section, after the code, it says:
“Then simply press the editor Play button to test the Unity Ads Button integration.”
By following the above steps, the user will not get any results.
Since it is a step by step guide, it would be better to state something along the lines
Step 3: Select the + icon at the Inspector (Button OnClick section) to add a slot for a callback.
Step 4: Select the Button from the object selector.
Step 5: Select the UnityAdsExample, then the ShowRewardedAd() function
With corresponding photos.
I understand that the intermediate users will figure it out, but a “step by step” guide makes sense to produce the expected result after following the steps.
Kind regards.