A Step up from the basics

Hello everyone,

I’m trying to find some resources and tutorials to learn more about unity then the mere basics. I’m mainly looking for resources that are more complicated then the basics like how unity works, programming language syntax, basic scripting techniques for unity etc., but that also aren’t directly specialised tutorials on the most advanced techniques. So with other words, I’m looking for resources and tutorials that wil help you learn unity on a basic-intermidiate level. I hope you can give me some advice on what to look for or maybe give examples of great tutorials or other resources.

I don’t know if the book is any good (the reviews look mixed), but I did notice that there’s a Unity book geared more for intermediate users:
http://www.amazon.com/Unity-3-Game-Development-Hotshot/dp/1849691126/ref=sr_1_22?s=books&ie=UTF8&qid=1382132230&sr=1-22&keywords=unity

Awful book recommendation. I suggest sticking with C#. Depending on how basic you’re looking for, you can check out my space shooter series. It’s meant for those who are serious about learning to program. It goes through interactive lessons where you don’t really watch me code that much. Logic is discussed, and then you’re on your own. Also, I’m glad you mentioned syntax. Although I don’t show it in my videos, i’m glad to see people are still serious about it. I stick to the C# standard by Microsoft.

example of a public variable:

public datatype myVariable; // should really use an auto implemented property though.

example of a public property: // C# standard. Using public variables is bad practice.

public datatype MyVariable{ get; set;}

example of a private variable:

private datatype _myVariable; //notice the _before the variable name. This is a reminder that it’s private.

there are tons of common practices for the .NET language. This is just a brief sum of the major ones. Google search c# standard on msdn and you’ll find it.

Best of luck,

Jon

Thanks for the advice and I must say that I most certainly agree with you that these interactive lessons are much more effective. It of course makes sense that you learn the basics by going along with people, because you nead to learn how the basics of programming and the programming language works, but when you are past this fase it’s much more effective to try and make your own programs based on the logic behind certain techniques, at least in my opinion it is. So I will definetly take a look into your tutorials and your space shooter series and also thanks for the syntax tips as well, a good syntax is in my opinion importent for working organised and to improve readability.

Again thanks a lot and good luck,

Tim

I would also strongly suggest the walker boys tutorials. There is lot of information to be learned there.
http://walkerboystudio.com/html/unity_training___free__.html