A* tutorial needed

hi guys

i am trying to implement A* pathfinding for my project for over a week now and i m failing at it. i want to make it so the monsters in my game look for my player and come to my location to attack me, while i am moving around in the game. can someone make a video tutorial on how to do this using A* pathfinding or another method.

thanks

I made a compilation of examples and tutorials http://answers.unity3d.com/questions/29323/ai-prolog-programming-on-unity

I've created a barebones textbook implementation of the A* method and added it to the wiki. Should be very easy to add and adapt to your project. http://www.unifycommunity.com/wiki/index.php?title=AStarHelper

http://answers.unity3d.com/questions/1523/pathfinding-tools-in-unity

Check out Arons A* pathfinding for Unity.