A way to modify some parts of game logic online

I am developing mobile game. I want to publish it to the stores and then have possibility to change some monetization logic without updates (online). For example, change balance of some offers, make a few balances for an offer and set rules players get that offers.

  • I’ve placed offers balance in xml addressables. So I can change it online.
  • But how about logic? For e.g., I want offer balance A to non-payer players and balance B to payers (in real rules will be much more complex). And as I understand, good solution for this is visual scripting system - I can define some custom nodes constructor and create Script Graph as addressables prefab, make start/end events and then easily change it online.

Currently I have no experience with all that stuff (addressables, visual script).
Please advice me, is logic above corrent? Or maybe there are some better ways to do that?

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Using PlayFab’s services, I can write some cloud script functions on it.

Using PlayFab services, you can write some cloud script functions on it.

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